Students Want More Use of Gaming Technology in Schools

Featured article on Converge Online -
"Project Tomorrow's fifth annual Speak Up Survey -- which addresses the attitudes and opinions of K-12 students, teachers, parents and school administrators toward the use of technology in education -- reveals this year that online or electronic gaming is one of the technologies that students use most frequently, and that educational gaming is one of the emerging technologies that students would most like to see implemented in their schools." Read full article.

Kids Who Don't Play Video Games Are At Risk

In this video, Grand Theft Childhood authors Lawrence Kutner and Cheryl Olson talk about their research and findings.

Interesting Video on Games and Learning

Edutopia has posted an interesting video on the educational potential of games and simulations.

Book Launch for MacArthur Series on Digital Media and Learning


On December 12 I traveled to Cambridge to participate in a book launch celebrating MIT Press' publication of a new series on digital media and learning supported by the MacArthur Foundation.

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